Status Ailment
A physical control status that lifts enemies and supports aerial follow-ups and Signal transitions.
- Category
- Physical control
- Signal use
- Can create an aerial Signal handoff when the next hero accepts Airborne as a condition.
- Evidence
- Official
View record →Status Ailment
A physical damage-over-time status officially associated with Theresia and used as a condition in status-chain combat.
- Category
- Physical / damage over time
- Signal use
- Can enable compatible Signal Skills after the condition is successfully applied.
- Evidence
- Official
View record →Status Ailment
The physical opening created after Super Armor is destroyed, enabling control and Signal-focused burst windows.
- Category
- Physical control
- Signal use
- Several Signal Skills and team rotations are built around entering or extending a Break window.
- Evidence
- Official
View record →Status Ailment
An elemental damage-over-time status used to maintain pressure and enable compatible Signal Skill follow-ups.
- Category
- Elemental / damage over time
- Signal use
- Can act as an elemental condition for compatible Signal Skills and tag transitions.
- Evidence
- Official
View record →Status Ailment
One of the nine officially identified status ailments; its exact release-build thresholds and Signal interactions still need reproducible verification.
- Category
- Elemental
- Signal use
- Compatible Signal triggers require release-build skill-by-skill verification.
- Evidence
- Official system list
View record →Status Ailment
A physical status that puts enemies on the ground and can continue a control chain after Stun or Break.
- Category
- Physical control
- Signal use
- Provides a follow-up condition for heroes whose Signal Skills respond to a downed target.
- Evidence
- Official
View record →Status Ailment
One of the nine officially identified status ailments, built around ongoing poison pressure and conditional follow-ups.
- Category
- Elemental / damage over time
- Signal use
- Compatible Signal triggers require release-build skill-by-skill verification.
- Evidence
- Official system list
View record →Status Ailment
The electrical status also described in some official English material as Electrocution.
- Category
- Elemental
- Signal use
- Can serve as an electrical trigger for compatible Signal Skills.
- Evidence
- Official
View record →Status Ailment
A physical control status used by multiple heroes to interrupt enemies and open Signal Skill follow-ups.
- Category
- Physical control
- Signal use
- Acts as a documented trigger or bridge in several hero tag chains.
- Evidence
- Official
View record →