Current game versionRelease build 1.0.6 · 2026-07-31

Database checked against release-build sourcesVerified

Patch and roadmap status

Database

DragonSword: Awakening database

Compare every published hero and status condition, then open any row for the full versioned record and supporting evidence.

Version
Release build 1.0.6 · 2026-07-31
Records
28
Verified
2026-08-02

Heroes

19 records

Compare the 19 published heroes by faction, weapon, combat range, primary status and Signal role.

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CharacterFactionWeaponPrimary statusRecord
AlexA launch-roster hero whose name is visible in release-build character selection; weapon, Status Ailments and exact recruitment route remain under verification.Not yet verifiedNot yet verifiedNot yet verifiedOpen →
AriaA bomb-based firepower hero officially demonstrated applying Burn and Airborne before returning the combo to Castella.Johnny MercenariesBombsBurnOpen →
AstriaAn officially named launch hero whose release-build name was also checked in the character menu; detailed combat and recruitment fields remain under verification.Not yet verifiedNot yet verifiedNot yet verifiedOpen →
CastellaAn Elf assault vanguard officially demonstrated opening the Johnny Mercenary tag chain with Break and Stun.Johnny MercenariesNot yet verifiedBreakOpen →
CereseCommander of the Orbis Magic Knight Order and an officially introduced launch hero; exact weapon, Status Ailments and recruitment trigger remain under verification.Orbis Royal CastleNot yet verifiedNot yet verifiedOpen →
CharlotteA launch-roster hero with strong early community recommendations; her complete release-build skill and unlock data is still under verification.Not yet verifiedNot yet verifiedNot yet verifiedOpen →
DanaA Red Fox alchemist who fights at range with a magitech gun and summons the ice golem Chako.Red Fox Mercenary CrewMagitech gunNot yet verifiedOpen →
EileenA launch-roster hero whose name is visible in release-build character selection; combat kit and unlock route remain under verification.Not yet verifiedNot yet verifiedNot yet verifiedOpen →
JohnnyThe mercenary leader who draws Lute into mercenary life and anchors the officially introduced Johnny Mercenary group.Johnny MercenariesNot yet verifiedNot yet verifiedOpen →
KalienAn officially named launch hero with documented Stun coverage; detailed weapon, combat range and exact recruitment conditions remain under verification.Not yet verifiedNot yet verifiedStunOpen →
KalsionAn officially introduced Orbis Kingdom hero described as the kingdom’s leading royal figure; release-build combat details remain under verification.Orbis Royal CastleNot yet verifiedNot yet verifiedOpen →
LuteThe protagonist is a greatsword user who links Stun into Knockdown and also brings officially described healing utility.Johnny MercenariesGreatswordStunOpen →
OrnetteSaintess of the Dawn of the Organa Order, wielding a massive scythe with officially documented Electrocution and Knockdown status effects.Organa OrderMassive scytheElectrocutionOpen →
OthellA launch-roster hero whose exact in-game spelling was verified from a release-build Team 3 screen; other profile fields remain under verification.Not yet verifiedNot yet verifiedNot yet verifiedOpen →
ReinaCaptain of the Orbis Royal Castle 8th Knight Order and an officially described mobility-focused reconnaissance fighter.Orbis Royal CastleNot yet verifiedNot yet verifiedOpen →
RoxyA launch-roster hero whose name is visible in release-build character selection; combat role and recruitment details remain under verification.Not yet verifiedNot yet verifiedNot yet verifiedOpen →
SionA launch-roster hero whose name is visible in release-build character selection; detailed kit and unlock route remain under verification.Not yet verifiedNot yet verifiedNot yet verifiedOpen →
TarteA launch-roster hero whose exact name is visible in release-build character selection; weapon, statuses and recruitment route remain under verification.Not yet verifiedNot yet verifiedNot yet verifiedOpen →
TheresiaA close-range Heretic Inquisitor who uses twin sacred hammers and is officially shown applying Bleed and Stun.Organa OrderTwin sacred hammersBleedOpen →

Status Ailments

9 records

Scan all 9 conditions by category, combat effect, Signal use and known users.

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Status AilmentCategoryCombat effectKnown usersRecord
AirborneA physical control status that lifts enemies and supports aerial follow-ups and Signal transitions.Physical controlLaunches a successfully affected enemy into the air for aerial continuation.Aria is officially demonstrated applying Airborne with bomb-based attacks.Open →
BleedA physical damage-over-time status officially associated with Theresia and used as a condition in status-chain combat.Physical / damage over timeApplies an ongoing physical damage condition; exact release-build coefficients remain unverified.TheresiaOpen →
BreakThe physical opening created after Super Armor is destroyed, enabling control and Signal-focused burst windows.Physical controlCreates a vulnerable combat window after Super Armor destruction.Castella is officially demonstrated as a Break-focused opener.Open →
BurnAn elemental damage-over-time status used to maintain pressure and enable compatible Signal Skill follow-ups.Elemental / damage over timeApplies a fire-based ongoing damage condition after sufficient status buildup.Aria is officially demonstrated applying the fire status used here as Burn.Open →
ChillOne of the nine officially identified status ailments; its exact release-build thresholds and Signal interactions still need reproducible verification.ElementalAn ice-aligned status whose exact buildup, duration and secondary effects are not yet recorded in this database.No launch hero is assigned here until the client skill text is verified.Open →
KnockdownA physical status that puts enemies on the ground and can continue a control chain after Stun or Break.Physical controlForces a successfully affected enemy into a downed state.Lute, Ornette; post-launch hero Jerome is officially described as a Knockdown specialist.Open →
PoisonOne of the nine officially identified status ailments, built around ongoing poison pressure and conditional follow-ups.Elemental / damage over timeApplies an ongoing poison condition after sufficient status buildup; exact coefficients remain unverified.No launch hero is assigned here until the client skill text is verified.Open →
ShockThe electrical status also described in some official English material as Electrocution.ElementalApplies an electrical condition; exact damage, duration and buildup values remain under verification.Ornette; post-launch hero Ryza is officially Shock-specialized.Open →
StunA physical control status used by multiple heroes to interrupt enemies and open Signal Skill follow-ups.Physical controlTemporarily disables an affected enemy when the status is successfully applied.Lute, Castella, Theresia, KalienOpen →

Verification model

Versioned records, explicit unknowns

Each detail page carries its game version, verification date, source, related records and guide references. Unverified fields remain visibly marked instead of being filled with estimates.